Game Design in Unity
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Educational Game Design
Keiki Coding Vol 2: Hawaiian Rainforest
This curriculum was created to help kids aged six to fourteen learn about the Hawaiian rainforest through programming and gameplay.
Kids learn to program an extensive list of features including: - a mini-game with basic arrow key controls, a projectile, randomized enemy movement, and a simple win condition. - a 3D-simulated velocity-based game - a "memory" game that teaches how to draw a path with the mouse pointer, store that data in a list, and redraw the path! - a "claw-machine" style game - a game that utilizes the mod() function to create modular infinite scrolling Date: September 2019 My role on this project was coding curriculum developer and instructor. I created several playable prototypes of this project with input from our artists and cultural advisors. I was responsible for integrating the assets into the game, making sure the artwork and the gameplay function well together. Once the book was completed by another member of the team, reviewing the curriculum book for any edits, typos or programming misinformation, and to help make sure the coding information is clear for kids. |
WWW.TWIDDLEPRODUCTIONS.COM
Keiki Coding, and all related characters, indicia, symbols and designs are the subject of copyrights of Twiddle Productions Inc. © MMXX all rights reserved and may not be reproduced or distributed, in whole or in part, without prior written permission. Scratch is developed by the Lifelong Kindergarten Group at MIT Lab. http://scratch.mit.edu |
Keiki Coding: Dino Sportz 2
WWW.TWIDDLEPRODUCTIONS.COM
Keiki Coding, and all related characters, indicia, symbols and designs are the subject of copyrights of Twiddle Productions Inc. © MMXX all rights reserved and may not be reproduced or distributed, in whole or in part, without prior written permission. Scratch is developed by the Lifelong Kindergarten Group at MIT Lab. http://scratch.mit.edu |
This book was created for a six-week summer school program for kids aged six to eleven. Kids with no programming experience learn to program games based their favorite sports!
Kids will program: - a downhill skiing game - a two-player boxing game - a basketball hoops-shooting game with a star-rated scoring system - a tennis game - a running back game that teaches advanced clone management, with each defender having their own HP that gets subtracted from your HP when you tackle them. Date: May 2019 My role on this project was coding curriculum developer and instructor. I created several playable prototypes of this project with input from our artists. I was responsible for integrating the assets into the game, making sure the artwork and the gameplay function well together. Once the book was completed by another member of the team, reviewing the curriculum book for any edits, typos or programming misinformation, and to help make sure the coding information is clear for kids. |
Keiki Coding: Makahiki Challenge
This book teaches kids aged six to fourteen how to create five different Makahiki games!
They will create: - 'o'o Ihe (spear throwing) - heihei wa'a (canoe race) - ulu maika (rolling stones) - he'e holua (sled race) - haka moa (chicken fight) Date: September 2018 My role on this project was coding curriculum developer and instructor. I created several playable prototypes of this project with input from our artists and cultural advisors. I was responsible for integrating the assets into the game, making sure the artwork and the gameplay function well together. Once the book was completed by another member of the team, reviewing the curriculum book for any edits, typos or programming misinformation, and to help make sure the coding information is clear for kids. |
WWW.TWIDDLEPRODUCTIONS.COM
Keiki Coding, and all related characters, indicia, symbols and designs are the subject of copyrights of Twiddle Productions Inc. © MMXX all rights reserved and may not be reproduced or distributed, in whole or in part, without prior written permission. Scratch is developed by the Lifelong Kindergarten Group at MIT Lab. http://scratch.mit.edu |
Keiki Coding: Dino Sportz 1
WWW.TWIDDLEPRODUCTIONS.COM
Keiki Coding, and all related characters, indicia, symbols and designs are the subject of copyrights of Twiddle Productions Inc. © MMXX all rights reserved and may not be reproduced or distributed, in whole or in part, without prior written permission. Scratch is developed by the Lifelong Kindergarten Group at MIT Lab. http://scratch.mit.edu |
This book was created for a six-week summer school program for kids aged six to eleven. Kids with no programming experience learn to program games based their favorite sports!
Kids will program: - an archery game - a soccer game - a skateboarding game - a two-player basketball game - an infinite runner game with upgrades and unlockable areas Date: May 2018 My role on this project was coding curriculum developer and instructor. I created several playable prototypes of this project with input from our artists. I was responsible for integrating the assets into the game, making sure the artwork and the gameplay function well together. Once the book was completed by another member of the team, reviewing the curriculum book for any edits, typos or programming misinformation, and to help make sure the coding information is clear for kids. |
Keiki Coding: Starship Ahupua'a
This program was created for a coding bootcamp for kids at UH Maui College in 2018. Kids aged six to fourteen learn about the importance of conservation and sustainability through programming and playing this game.
Kids learn to program an extensive list of features including: - a cutscene & character selection screen - a "pacman" style game complete with walls, teleporter tubes, AI that navigate the arena - a game that uses vertical scrolling, with a parallax background that supports scrolling clones, projectiles and a HUD with fillable meters. - a "space invaders" style game complete with boss sprite that simulates 3D movement despite being rendered on a 2D platform. Date: March 2018 My role on this project was coding curriculum developer and instructor. I created several playable prototypes of this project with input from our artists. I was responsible for integrating the assets into the game, making sure the artwork and the gameplay function well together. Once the book was completed by another member of the team, reviewing the curriculum book for any edits, typos or programming misinformation, and to help make sure the coding information is clear for kids. |
WWW.TWIDDLEPRODUCTIONS.COM
Keiki Coding, and all related characters, indicia, symbols and designs are the subject of copyrights of Twiddle Productions Inc. © MMXX all rights reserved and may not be reproduced or distributed, in whole or in part, without prior written permission. Scratch is developed by the Lifelong Kindergarten Group at MIT Lab. http://scratch.mit.edu |
Keiki Coding Vol 3: Menehune
WWW.TWIDDLEPRODUCTIONS.COM
Keiki Coding, and all related characters, indicia, symbols and designs are the subject of copyrights of Twiddle Productions Inc. © MMXX all rights reserved and may not be reproduced or distributed, in whole or in part, without prior written permission. Scratch is developed by the Lifelong Kindergarten Group at MIT Lab. http://scratch.mit.edu |
This book teaches kids aged six to fourteen how to create a mario-style character controller and build four different games around that base.
They will create: - a character controller including an idle and run animation, arrow keys to move, jumping and gravity. - a static platform environment that teaches kids a sustainable way to harvest bird feathers. - an infinite runner game from the side view that gets faster over time. - a level creator game where you get to draw your level and then play within that environment - includes a slope-detecting holua sled that follows platforms, even upside down. Date: January 2018 My role on this project was coding curriculum developer and instructor. I created several playable prototypes of this project with input from our artists. I was responsible for integrating the assets into the game, making sure the artwork and the gameplay function well together. Once the book was completed by another member of the team, reviewing the curriculum book for any edits, typos or programming misinformation, and to help make sure the coding information is clear for kids. |
Keiki Coding Vol 1: Maui the Demigod
This book teaches kids aged six to fourteen how to code while making super fun, simple games. This book is designed to teach kids with no experience coding at all.
Kids will learn the basics of coding and then create four games, including: - a pong game with score, highscore and velocity changes - a spin on Flappy Bird - Flappy Humuhumunukunukuapua'a - this game utilizes powerups that make you smaller or larger or jump without needing to tap. - a game that uses the camera so that you become the controller! - a game with pong-like game play, using clone management to create different levels, culminating in a boss battle that teaches kids one version of the story of How Maui Finds Fire. Date: September 2017, revised in 2019 This book, and all projects therein, were created in summer of 2017 by another developer at Twiddle Productions. In the fall, it was passed on to me to review for any edits, opportunities to better the code or programming misinformation. In 2019, I revised the code to work for the new version of Scratch, making use of any new blocks released. |
WWW.TWIDDLEPRODUCTIONS.COM
Keiki Coding, and all related characters, indicia, symbols and designs are the subject of copyrights of Twiddle Productions Inc. © MMXX all rights reserved and may not be reproduced or distributed, in whole or in part, without prior written permission. Scratch is developed by the Lifelong Kindergarten Group at MIT Lab. http://scratch.mit.edu |